Gather around, creative types, because LittleBigPlanet 3 is about to throw every Create tool conceivable right at your pretty faces. The three pillars of Play, Create and Share remain central to the LittleBigPlanet franchise, but developer Sumo Digital recently took the time to provide further details on the Create portion of upcoming LittleBigPlanet 3.
Creating amazing content in the LittleBigPlanet games can sometimes be tricky, but Sumo believes they’ve developed the most accessible version of the Create tools for LittleBigPlanet 3. The magnitude of tools at your disposal might seem intimidating considering there are now over 70 new Create tools. Some of those (29 to be exact) are enhanced tools that first made an appearance in LittleBigPlanet 2, and another 10 of them are reworked tools from LittleBigPlanet for PlayStation Vita.
Those familiar with LittleBigPlanet will know that the game’s levels have always had three layers of depth to them. For LittleBigPlanet 3 the number of level depths has been raised to 16. This provides a massive increase in three Dimensional properties to the levels of LittleBigPlanet 3, which in turn means increased potential for some clever level design. You’ll be able to use the new Layer Launcher tool to fling Sackboy and pals between the various depths. You’ll also be able to create slides that connect foreground and background portions of the play space.
A new Bendy Rail too allows you to create roller coaster type rails across the 16 layer depths of your levels. The rails can be made invisible, which means you could make (for example) space ships that fly a pre determined flight path.
LittleBigPlanet 3 sees the introduction of another three playable characters: Oddsock, Swoop and Toggle. Each of these characters has a unique ability, but in Create mode you’re free to make your own character traits for use in your custom levels. That means if you wanted to make a Sackboy who can fly and shoot fireballs from his butt, you’ll be able to. If you’d rather provide temporary abilities, a new Power Up Creation Tool lets you do just that: utilise any object in the game and attach it toa Blaster Handle, and you’ll be free to add a property to whatever it is you just invented. During our presentation we were shown a power up called the Drill-o-nator that was quickly slapped together in Create mode in order to allow Sackboy to drill through some rocks.
Finally, Sumo has turned the PlayStation 4 controller's touchpad into a mini artist tablet, which means you can now hand draw your own stickers to customise your levels.
While we’re excited for more Sackboy adventures in LittleBigPlanet 3 , we’re even more excited to see what the Create community does with this new suite of development tools.
Creating amazing content in the LittleBigPlanet games can sometimes be tricky, but Sumo believes they’ve developed the most accessible version of the Create tools for LittleBigPlanet 3. The magnitude of tools at your disposal might seem intimidating considering there are now over 70 new Create tools. Some of those (29 to be exact) are enhanced tools that first made an appearance in LittleBigPlanet 2, and another 10 of them are reworked tools from LittleBigPlanet for PlayStation Vita.
Those familiar with LittleBigPlanet will know that the game’s levels have always had three layers of depth to them. For LittleBigPlanet 3 the number of level depths has been raised to 16. This provides a massive increase in three Dimensional properties to the levels of LittleBigPlanet 3, which in turn means increased potential for some clever level design. You’ll be able to use the new Layer Launcher tool to fling Sackboy and pals between the various depths. You’ll also be able to create slides that connect foreground and background portions of the play space.
A new Bendy Rail too allows you to create roller coaster type rails across the 16 layer depths of your levels. The rails can be made invisible, which means you could make (for example) space ships that fly a pre determined flight path.
LittleBigPlanet 3 sees the introduction of another three playable characters: Oddsock, Swoop and Toggle. Each of these characters has a unique ability, but in Create mode you’re free to make your own character traits for use in your custom levels. That means if you wanted to make a Sackboy who can fly and shoot fireballs from his butt, you’ll be able to. If you’d rather provide temporary abilities, a new Power Up Creation Tool lets you do just that: utilise any object in the game and attach it toa Blaster Handle, and you’ll be free to add a property to whatever it is you just invented. During our presentation we were shown a power up called the Drill-o-nator that was quickly slapped together in Create mode in order to allow Sackboy to drill through some rocks.
Finally, Sumo has turned the PlayStation 4 controller's touchpad into a mini artist tablet, which means you can now hand draw your own stickers to customise your levels.
While we’re excited for more Sackboy adventures in LittleBigPlanet 3 , we’re even more excited to see what the Create community does with this new suite of development tools.
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