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Blossom Themes

Monday, December 22, 2014

PS4: Innovation

NO MAN’S SKY
Procedurally generated, shared world, inter planetary exploration and warfare ? Does that sound like anything anyone has ever attempted before on console? Hello Games is pushing insane new boundaries with  No Man’s Sky and frankly it’s no great surprise to see it leading off on PS4 given PlayStation’s history of breaking innovative new ideas first. The promise of being able to land on uninhabited planets, launch off  into the sky and then travel through space is the kind of pure adventuring that kind of gives you goosebumps. It’s incredibly ambitious, but if this doesn’t have a massive impact ontherest of the industry, we'll be shocked.


UNCHARTED 4: A THIEF’S END
Uncharted 3 was fun, but The Last Of Us was on a new level. We’re not looking for a dark and brooding Drake or anything, but we expect Uncharted 4 to push its new platform further, give us even more emotive performances from its cast and hopefully blow us away with the best action set pieces yet.

GRAN TURISMO 7
If you want to know what a console can do, hand it to Polyphony. We’ve come to expect best-in-class graphical fidelity from the Gran Turismo games and as producer Kazunori Yamauchi told us recently, the team is already enjoying the hardware’s infrastructure. No more long waits to see the best visuals of the generation.

SILENT HILLS
What exactly are Hideo Kojima and Guillermo del Toro cooking up for us here? We’d like to think the greatest leap forward for survival horror since  Resident Evil 4, and if that’s the case, expect this game to make a huge splash, changing how action games get made for years.

RIME
We were waiting so long for Team Ico to bring us a new game that someone came along and made an Ico of their own. The Tequila Works team is updating those sparse, beautiful and weighty themes of Ico and Shadow Of The Colossus, by adding some of the colour of Wind Waker as well as innovative light mechanics. We have high hopes.

LIVING ROOM GAMING
There are multiple reasons why gaming has largely moved out of the bedroom and into the living room, but they all go back to trends started by PlayStation. More grown-up themes meant adults kept gaming as they grew older; DVD on PS2 made it an affordable movie-player; and motion gaming and peripherals made it family-friendly. PlayStation made it all happen.

VR REVOLUTION?
What will PlayStation introduce next that could change the landscape of gaming? On PS4 right now, multi-room gaming and virtual reality through Project Morpheus seem to be the front-runners. With Sony's legacy, these are unlikely to be the only innovations we see this gen.

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